PressOver, Buenos Aires
Panel: SCREENS & SCENES – GAMES-RELATED CULTURE, AND THE SPACES BETWEEN / AROUND / BEYOND
Structure as Humans
Crafting Intangibles, Online
The support systems & cultural infrastructure we build reflects the values we hold as people, mixed with compromise, negotiation, and expressions of power. This talk explores how can we work to identify our individual values & the values of our institutions, and the ways we might begin to change them to better support us as indviduals and communities.
People and Places: Games as Cultural Relations
Continue 2017, The National Videogames Arcade
The British Council is the UK’s international organisation for cultural relations & education opportunities, and our work across the arts is a cornerstone of our mission to create a friendly knowledge and understanding between the people of the UK and the wider world. We find new ways of connecting with and understanding each other through the arts, to develop stronger creative sectors around the world that are better connected with the UK.
In this talk, newly appointed Games & Interactive Programme Manager Paul Callaghan will look at how videogames speak to this mission, the role of an explicitly cultural and international organisation in relation to the wider games sector, and the ways that it can work to support people and the ways they respond to their individual geographical, social, political, cultural, and artistic contexts.