DIGITAL NARRATIVES: LOVE, GAMES AND FEAR OF THE MACHINE
There’s so much change in the world of digital storytelling, but just like film, theatre, radio and television, a strong script is still where these new forms begin to succeed. Chaired by Mike Cowap of Screen Australia, the session will explore the craft of writing for digital narratives: from online documentaries, to alternate reality dramas, to AAA video games. Using examples from their own work, experienced creators in the on-line space, Sam Doust and Paul Callaghan will workshop this new craft from the writer and director perspectives.
Are you Game? : Writing for Games
Are you an x-box? Or more of an Atari? Do you even know the difference? If you do, then this session’s for you. If you don’t, its time to update your knowledge and explore opportunities for writers’ and trends with games as the genre continues to grow quicker than any other form of entertainment. Speakers will present invaluable ‘how to’ tips as well as case studies on films and TV shows that have benefited from games and vice-versa.
Writing – It’s More Than A Game
Panel Discussion Footage
The differentiation between games and films is blurring rapidly. As game graphics and other technical innovations reach a highpoint, games are depending more and more on character, story and plot… and traditional screenwriters are becoming a valuable resource for the games industry.
The major global film market (15-30yo) is spending more time and money on games than cinema – and the trend isn’t slowing. So is there a place for you in game writing? Do you have to be a user to appreciate the form? How do your skills translate to this exciting field? And is the sky really the limit? Find out how you can tap into this exciting writing opportunity from three internationally respected games writers.