Metro Magazine

  • Exhibiting Games
  • Games and Education
  • Games Funding
  • Games, Players, Consumers
  • Bioshock Infinite
  • The Shape and Scale of Australian Development

RMIT Game Design

Interactive Digital Media Project – July 2009 – October 2013

Supervision of final year game projects.

Narrative and Communication – July 2012 – October 2013

Course design, delivery, and assessment covering story structure, craft, and game design.

NMIT

Careers in game development

VITTA Conference

Why games in education is about more than just skills – and why gamification isn’t the answer.

Videogames are an attractive addition to education practice, whether through serious games, development, or the emergence of gamification. However, all of these endeavours ignore the cultural value and resonsnce of games in favour of their superficially playful and persuasive properties. In this session, Paul Callaghan, designer of the game development strand of the recent DEECD game baed learning trials and the director of the Freeplay Independent Games Festival which explores the intersection of games, art, and culture will explore why there’s more to games than what they ask you to do.