2005

Jul 15 2005

Chair: Burning down the Shed.

Freeplay Independent Games Festival, ACMI

Chair of panel with Greg Costikyan, Mark Angeli, and Katharine Neil

This is our Australian Indie Answer to the GDC’s ‘Burning down the house’ session.  Angry game developers vent their spleen.

Jul 15 2005

Panel: Game Stories: How to make yours much, much better.

Freeplay Independent Games Festival, ACMI

There are many ways to tell an interactive narrative – scripted sequences, cut scenes, emergent storylines to name a few – our panel of experts will argue about when to use what to improve your story and whether you need one at all.

Jul 15 2005

Panel: What happens when you become a designer?

Freeplay Independent Games Festival, ACMI

Panel discussion with Clint Reid and Kirsty Baird

Everyone has an idea for the best game ever, the most awesome combination of favourite game x plus sensational game y, but what is it really like to be a game designer?  These panellists talk about the experience of designing a game for the first time.