Clan character for Alternate Reality Game run during the 2013 ISEA Conference
Programming & Game Design
Developed with Pachinko Pictures in support of LA Game Space
Part of Experimental Game Pack 01.
Programming, Writing, and Game Design
Action Adventure iPad prototype with Pachinko Pictures.
Concept art by David Surman
Peleda - 2012
Initial pitch & Game Story
Online game with Fiasco Studios, Vishus Productions, for ABC3
Click to Play
Social game designed in collaboration with Pop Up Playground, played at This is a Door.
Photos by Robert Reid, Sarah Walker and Rob Young
Clan character for Alternate Reality Game run as part of Melbourne’s Laneway Commissions.
Unreleased 2K Marin / Canberra Title - 2010
Systemic dialogue on unreleased PS3 & XBox 360 for 2K Marin / Canberra.
Unreleased Infinite Interactive Puzzle Game - 2009
Writing & Narrative Design
Unreleased puzzle title for Infinite Interactive.
Unreleased BBC License - 2005
Game design & Writing
Pre-production for IR Gurus in conjunction with BBC Worldwide & production team.
Senior Programmer on PS2 & Xbox for IR Gurus.
Visual effects programming on PS2 for Atari Melbourne House.