Games

Zydnei - 2013

Writing

Clan character for Alternate Reality Game run during the 2013 ISEA Conference

Sunshine - 2013

Programming & Game Design

Developed with Pachinko Pictures in support of LA Game Space

Part of Experimental Game Pack 01.

The Family Starr - 2013

Programming, Writing, and Game Design

Action Adventure iPad prototype with Pachinko Pictures.

Concept art by David Surman

Peleda - 2012

Initial pitch & Game Story

Online game with Fiasco Studios, Vishus Productions, for ABC3

Game - Peleda - ABC3Click to Play

Senior Prom - 2012

Game Design

Social game designed in collaboration with Pop Up Playground, played at This is a Door.

Photos by Robert Reid, Sarah Walker and Rob Young

Review

Urban Codemakers - 2011

Writing

Clan character for Alternate Reality Game run as part of Melbourne’s Laneway Commissions.

Unreleased 2K Marin / Canberra Title - 2010

Writing

Systemic dialogue on unreleased PS3 & XBox 360 for 2K Marin / Canberra.

Unreleased Infinite Interactive Puzzle Game - 2009

Writing & Narrative Design

Unreleased puzzle title for Infinite Interactive.

Unreleased BBC License - 2005

Game design & Writing

Pre-production for IR Gurus in conjunction with BBC Worldwide & production team.

Heroes of the Pacific - 2005

Programming

Senior Programmer on PS2  & Xbox for IR Gurus.

Men In Black 2: Alien Escape - 2002

Programming

Visual effects programming on PS2 for Atari Melbourne House.

Additional Development, Consulting, and Writing

Design

Writing

Programming